Immersive Mall
A downloadable game for Windows
Dev Video: https://youtu.be/3qEpkYLeWJU
How to Play the Game: Extract All, Click on Dialogue System Third Starter Pack (One with the Unity icon)
About the Game: You are at a mall. You met a girl who is crying. She was just bullied by a group of triplets. They stole her folders and hide them all over the mall. It's your job to find all the folders and return them to her. While looking for the folders you will meet some odd people.
Experience from Play Testers: Most of my playtesting was done in class. Most of the playtesters enjoy the dialogue with the NPCs. They Describe the dialogue to be very comedic. Some of them who are usually serious could have been heard chuckling. They also enjoy that I created most of the environment myself. They enjoy my audio in the game.
What work did I enjoy doing? : I would say working with the audio for the game. The reason for that is that I wanted to test using audio to be used to assist the player. An example of this is the folders. I had a certain track that is always playing and that track would stop at the moment when I collected the folders. It becomes more useful the more folders you collect. Another reason why I enjoy working with the audio was that it brings out more life in a scene. Throughout the game, I had a simple ambiance of people talking but there's a selection in the mall where it's like a mini-park. In that park, I have a jukebox and a tree. Both release their own sounds. The jukebox has a song playing and the tree has birds chirping.
Status | Released |
Platforms | Windows |
Author | Cristian Salazar |
Genre | Interactive Fiction |
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